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Checkers shots and tactics

In checkers a tactic is called a shot. Because jumps are forced, you can give up a man on purpose and know exactly where your opponent’s piece will land. Here are twelve shots, from the one you’ll use every game to the ones that win masters’ games.

Short answer

A shot is a forced sequence that wins material, usually by giving up one or more men so that your opponent’s forced jumps line their pieces up for you. The most common is the 2 for 1: give one man, take two. Learn to spot it and you’ll win, and save, a lot of games.

Every board below comes from a Checky lesson. Find the shot yourself, or press Show me.

1. The 2 for 1

Give one man, take two. Jumps are forced, so giving up a man can pull an enemy man into place. Look for two enemy men you could jump in a row.

2 For 1: Give one man, take two.
One man given, two taken.
Take the 2 For 1 lesson in Checky
2 For 1: Give one man, take two.Take the 2 For 1 lesson in Checky

2. The 3 for 2

Give two men, take three. When a 2 for 1 isn’t there, look further. Giving up two men can open a triple jump.

3 For 2: Give two men, take three.Take the 3 For 2 lesson in Checky

3. The fork

A king attacks two men from behind. Men can’t jump backwards, so a king behind them is safe. Attack two at once and one of them falls.

Fork: A king attacks two men from behind.Take the Fork lesson in Checky

4. King between two

Two enemy pieces, and only one can escape. With your king between two enemy pieces, your opponent can only save one of them.

King Between Two: Two enemy pieces, and only one can escape.Take the King Between Two lesson in Checky

5. The in-and-out shot

Crowning ends a turn, and that gives you a free move. A move ends as soon as a man crowns. Let an enemy man jump into your back row, use the free move to set up, and jump it when it has to come back out.

In-and-Out Shot: Crowning ends a turn, and that gives you a free move.Take the In-and-Out Shot lesson in Checky

6. Pulling out a back man

Drag a guard away, then run through. A back man only guards the row while it stays there. Look for a way to force it out, then jump through the gap.

Pulling Out a Back Man: Drag a guard away, then run through.Take the Pulling Out a Back Man lesson in Checky

7. The shot to the back row

Give one man, and jump all the way home. Look for shots whose last jump lands on the back row. You win men and get a king with the same move.

Shot to the Back Row: Give one man, and jump all the way home.Take the Shot to the Back Row lesson in Checky

8. The slip

Move one man away, and a different man gets jumped. A man protecting another can move away on purpose. The jump that follows can drag an enemy man out of the way.

The Slip: Move one man away, and a different man gets jumped.Take the The Slip lesson in Checky

9. Slip, then triple

One slip sets off three jumps. A slip works best when the man it drags away was blocking a long jump. Trace the line behind it.

Slip, Then Triple: One slip sets off three jumps.Take the Slip, Then Triple lesson in Checky

10. The free move

While they have to jump, you can do anything. When your opponent has a jump waiting, they have to take it. That gives you a free move before it happens.

The Free Move: While they have to jump, you can do anything.Take the The Free Move lesson in Checky

11. The two-stage shot

An enemy man becomes your stepping stone. Some shots come in two stages. Your first gift starts a run of jumps, and the enemy man that lands last is the one your big jump needs.

Two-Stage Shot: An enemy man becomes your stepping stone.Take the Two-Stage Shot lesson in Checky

12. A shot inside a shot

A swap first, then the real thing. A swap can be the first half of a shot. Don’t stop looking when the jumping stops.

A Shot Inside a Shot: A swap first, then the real thing.Take the A Shot Inside a Shot lesson in Checky

How to find shots in your own games

Checky has 3,732 puzzles from real games, most of them shots like these. Practise them in Checky.

Questions people ask

What is a shot in checkers?

A forced sequence that wins material, usually by giving up men so that your opponent’s forced jumps set up a bigger jump for you.

What is the most common shot in checkers?

The 2 for 1: you give up one man, and the forced jump lets you take two back.

What is the in-and-out shot?

A man that crowns ends its move. You let an enemy man jump into your back row and crown, use the free move to set up, then jump it when it has to come back out.

How do I get better at checkers tactics?

Solve puzzles. Seeing the same shapes again and again is how strong players learn to spot shots in a second.

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